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Recent activities in this game
Someone had a problem at level 1. 10 cards, A-J (Uppercase) .
50 minutes ago after 2 minutes of playing.
Someone had a problem at level 2. 10 cards, A-J (Lowercase) .
2025-11-03 14:18 after 54 seconds of playing.
Someone had a problem at level 1. 10 cards, A-J (Uppercase) .
2025-11-03 05:42 after 1 minute of playing.
Someone got 27 misses and 44 moves at level 1. 10 cards, A-J (Uppercase) .
2025-11-01 23:49 after 51 seconds of playing.
Someone had a problem at level 1. 10 cards, A-J (Uppercase) .
2025-10-29 20:36 after 24 seconds of playing.
Someone had a problem at level 2. 10 cards, A-J (Lowercase) .
2025-10-28 21:07 after 13 seconds of playing.
Someone had a problem at level 1. 10 cards, A-J (Uppercase) .
2025-10-28 21:05 after 50 seconds of playing.
Someone had a problem at level 2. 10 cards, A-J (Lowercase) .
2025-10-27 21:19 after 8 seconds of playing.
Someone had a problem at level 7. 10 cards, A-Z (Uppercase) .
2025-10-27 21:19 after 11 seconds of playing.
Someone had a problem at level 1. 10 cards, A-J (Uppercase) .
2025-10-27 14:18 after 24 seconds of playing.
Game to help students learn uppercase and lowercase alphabet.
                
              
        Instructions for Alphabet memory
This game will help students learn uppercase and lowercase alphabet. It is designed for K-1st grade students.
1. 10 cards, A-J (Uppercase)
Memory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.2. 10 cards, A-J (Lowercase)
Memory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.3. 10 cards, K-T (Uppercase)
Memory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.4. 10 cards, K-T (Lowercase)
Memory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.5. 6 cards, U-X (Uppercase)
Memory - The level consists of 6 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 6 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.6. 6 cards, U-X (Lowercase)
Memory - The level consists of 6 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 6 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.7. 10 cards, A-Z (Uppercase)
Memory - The level consists of 26 pairs (consisting of identical words paired with each other), but a maximum of 10 pair are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.8. 10 cards, A-Z (Lowercase)
Memory - The level consists of 26 pairs (consisting of identical words paired with each other), but a maximum of 10 pair are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.9. 18 cards, A-Z (Uppercase)
Memory - The level consists of 26 pairs (consisting of identical words paired with each other), but a maximum of 18 pair are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 18 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.10. 18 cards, A-Z (Lowercase)
Memory - The level consists of 26 pairs (consisting of identical words paired with each other), but a maximum of 18 pair are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 18 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.Calculation of knowledge points and medals
Each completed game level in Alphabet memory gives 1 knowledge points. You can collect a maximum of 10 knowledge points by completing all 10 levels.                
            In the game Alphabet memory, you can earn a total of 30 medals. Medals are awarded based on how many times you have completed a level: 
            - Bronze medal: after completing 2 rounds.
 - Silver medal: after completing 5 rounds.
 - Gold medal: after completing 10 rounds.
 
Knowledge points are only awarded for levels you have not completed before, meaning those that do not yet have checked green circles. Even after completing a level and earning both knowledge points and medals, you can continue practicing it. However, this will not grant any additional knowledge points or medals.                
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There are a total of 2 comments on this knowledge game.
8 March 2021 18:05
14 February 2021 03:54