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Recent activities in this game
Someone had a problem at level 3. Tier 1-3 (Link up, listen) .
2025-12-05 16:18 after 15 seconds of playing.
Someone had a problem at level 2. Tier 1-3 (Memory, listen) .
2025-12-05 16:18 after 3 seconds of playing.
Someone had a problem at level 3. Tier 1-3 (Link up, listen) .
2025-12-05 16:18 after 44 seconds of playing.
Someone got 5 misses and 20 moves at level 1. Tier 1-3 (Memory) .
2025-12-05 16:17 after 57 seconds of playing.
Someone had a problem at level 2. Tier 1-3 (Memory, listen) .
2025-12-04 17:14 after 5 seconds of playing.
Someone got 9 misses and 24 moves at level 1. Tier 1-3 (Memory) .
2025-12-04 17:14 after 2 minutes of playing.
Someone got 28 misses and 44 moves at level 4. Tier 4-5 (Memory) .
2025-12-03 12:18 after 7 minutes of playing.
Someone got 23 misses and 36 moves at level 2. Tier 1-3 (Memory, listen) .
2025-12-03 12:11 after 6 minutes of playing.
Someone got 16 misses and 31 moves at level 1. Tier 1-3 (Memory) .
2025-12-03 12:05 after 7 minutes of playing.
Someone had a problem at level 1. Tier 1-3 (Memory) .
2025-12-03 11:58 after 30 minutes of playing.
Practice red words (words that can't be sounded out) through Tier 3.
Instructions for Red Words
Red words are words that can't be sounded out, so they must be memorized. This activity will support students' long term memory of early red words. As students play, they should read each word they flip over out loud to themselves.
1. Tier 1-3 (Memory)
Memory - The level consists of 30 pairs (consisting of identical words paired with each other), but a maximum of 10 pairs are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.2. Tier 1-3 (Memory, listen)
Memory - The level consists of 30 pairs (consisting of identical words paired with each other), but a maximum of 10 pairs are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. Second half of the cards' texts are hidden, but have speech synthesis in English. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.3. Tier 1-3 (Link up, listen)
Link up - The level consists of 30 questions, but a maximum of 10 questions are practiced per game round. The player's task is to link the 10 questions in the colored boxes with the most appropriate answers in the white boxes. Each colored box can only be linked to one white box and vice versa. The student receives feedback on the links before submission and has 3 attempts to get all the links right. Answers are hidden, but have speech synthesis in English. There is no time limit. When the student has linked all the boxes correctly, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct links are displayed - and then try to complete the level again.4. Tier 4-5 (Memory)
Memory - The level consists of 20 pairs (consisting of identical words paired with each other), but a maximum of 10 pairs are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.5. Tier 4-5 (Memory, listen)
Memory - The level consists of 20 pairs (consisting of identical words paired with each other), but a maximum of 10 pairs are practiced per game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. Second half of the cards' texts are hidden, but have speech synthesis in English. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.6. Tier 4-5 (Link up, listen)
Link up - The level consists of 20 questions, but a maximum of 10 questions are practiced per game round. The player's task is to link the 10 questions in the colored boxes with the most appropriate answers in the white boxes. Each colored box can only be linked to one white box and vice versa. The student receives feedback on the links before submission and has 3 attempts to get all the links right. Answers are hidden, but have speech synthesis in English. There is no time limit. When the student has linked all the boxes correctly, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct links are displayed - and then try to complete the level again.Calculation of knowledge points and medals
Each completed game level in Red Words gives 1 knowledge points. You can collect a maximum of 6 knowledge points by completing all 6 levels.
In the game Red Words, you can earn a total of 18 medals. Medals are awarded based on how many times you have completed a level:
- Bronze medal: after completing 2 rounds.
- Silver medal: after completing 5 rounds.
- Gold medal: after completing 10 rounds.
Knowledge points are only awarded for levels you have not completed before, meaning those that do not yet have checked green circles. Even after completing a level and earning both knowledge points and medals, you can continue practicing it. However, this will not grant any additional knowledge points or medals.
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