Numbers in Swedish

1
Numbers 0 to 10
Choose, Multiple choice
2
Numbers 0 to 10
Type, Questions with text answers
3
Number memory
1 to 10
4
Number memory
1 to 10, listen to text
5
Number memory
1 to 10, listen to digits
6
Find the number
One to ten, Letter grid
7
Numbers 11 to 20
Choose, Multiple choice
8
Numbers 11 to 20
Type, Questions with text answers
9
Number memory
11 to 20
10
Number memory
11 to 20, listen to text Extremely difficult
11
Number memory
11 to 20, listen to numbers Extremely difficult
12
Find the number
Eleven to twenty, Letter grid Difficult
13
Tens 10 to 100
Choose, Multiple choice
14
Tens 10 to 100
Type, Questions with text answers
15
Number memory
Tens, 10 to 100
16
Number memory
Tens, 10 to 100, listen Difficult
17
Find the number
Ten to one hundred, Letter grid Difficult
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Recent activities in this game

Someone had a problem at level 6. Find the number (One to ten) .
2024-07-19 15:13 after 2 minutes of playing.
Someone got all words right at level 17. Find the number (Ten to one hundred) .
2024-07-17 10:58 after 18 minutes of playing.
Someone got 25 moves at level 5. Number memory (1 to 10, listen to digits) .
2024-07-17 10:40 after 1 minute of playing.
Someone got 21 moves at level 4. Number memory (1 to 10, listen to text) .
2024-07-17 10:38 after 1 minute of playing.
Someone got 31 moves at level 3. Number memory (1 to 10) .
2024-07-17 10:37 after 2 minutes of playing.
Someone got 30 moves at level 3. Number memory (1 to 10) .
2024-07-17 10:34 after 3 minutes of playing.
Someone had a problem at level 1. Numbers 0 to 10 (Choose) .
2024-07-15 23:32 after 5 seconds of playing.
Someone had a problem at level 7. Numbers 11 to 20 (Choose) .
2024-07-12 21:07 after 9 seconds of playing.
Someone got 29 moves at level 4. Number memory (1 to 10, listen to text) .
2024-07-12 21:07 after 1 minute of playing.
Someone got 28 moves at level 3. Number memory (1 to 10) .
2024-07-12 21:05 after 1 minute of playing.

Practice reading and writing of numbers from 0 to 100 in Swedish.

The game Numbers in Swedish

Instructions for Numbers in Swedish

Whether you want to learn Swedish for your own personal fulfillment, or because you plan to visit Sweden, knowing how to count is an important early skill. In this game you will learn the Swedish numbers from zero to one hundred in the different levels. On some levels you are supposed to choose the correct spelling and on other you should type the number yourself.

Counting in Swedish from 0 to 100:

0-12: Digits and numbers from zero to twelve are specific words.
13-19: From thirteen to nineteen, the numbers are formed from the matching digits, adding a form of the word for ten at the end.
10-90: The tens (except for ten and twenty) are formed by suffixing the digit root with the word for ten.

Numbers practiced in this Swedish counting numbers game:

1 – en
2 – två
3 – tre
4 – fyra
5 – fem
6 – sex
7 – sju
8 – åtta
9 – nio
10 – tio
11 – elva
12 – tolv
13 – tretton
14 – fjorton
15 – femton
16 – sexton
17 – sjutton
18 – arton
19 – nitton
20 – tjugo
30 – trettio
40 – fyrtio
50 – femtio
60 – sextio
70 – sjuttio
80 – åttio
90 – nittio
100 – hundra

1. Numbers 0 to 10 (Choose)

Multiple choiceMultiple choice - The level consists of 11 questions, but a maximum of 10 questions are practiced per game round. For each question, the player is given three possible answers. Only one of these is correct. It is up to the player to choose the correct alternative. The student has 3 hearts (extra lives) that keep the game round going. There is no time limit. When the student has selected all the correct answers, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

2. Numbers 0 to 10 (Type)

Questions with text answersQuestions with text answers - The level consists of 11 questions, but a maximum of 10 questions are practiced per game round. The student has to write the correct answer without color guidance and has 3 attempts to write the correct word or sentence in each question's text field that are not case-sensitive. The student receives feedback on each keystroke to make it easier to type the correct answer. If the entered character is correct, the text turns green and if it's incorrect, the text turns red. There is no time limit. When the student has written all the answers correctly, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

3. Number memory (1 to 10)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

4. Number memory (1 to 10, listen to text)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

5. Number memory (1 to 10, listen to digits)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

6. Find the number (One to ten)

Letter gridLetter grid - The level consists of 10 words and all are practiced every game round. The player is shown a board consisting of letters in a grid and must drag the mouse pointer or finger over the letters until a word is found. The words to be found are placed on the board as readable words and they are listed with hidden letters next to the board. If the student manages to find all the words, the game is won. There is no time limit. If it is too difficult, the player can click the button named Cancel - then the correct words will be displayed - and then try to complete the level again.

7. Numbers 11 to 20 (Choose)

Multiple choiceMultiple choice - The level consists of 10 questions and all are practiced every game round. For each question, the player is given three possible answers. Only one of these is correct. It is up to the player to choose the correct alternative. The student has 3 hearts (extra lives) that keep the game round going. There is no time limit. When the student has selected all the correct answers, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

8. Numbers 11 to 20 (Type)

Questions with text answersQuestions with text answers - The level consists of 10 questions and all are practiced every game round. The student has to write the correct answer without color guidance and has 3 attempts to write the correct word or sentence in each question's text field that are not case-sensitive. The student receives feedback on each keystroke to make it easier to type the correct answer. If the entered character is correct, the text turns green and if it's incorrect, the text turns red. There is no time limit. When the student has written all the answers correctly, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

9. Number memory (11 to 20)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

10. Number memory (11 to 20, listen to text)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

11. Number memory (11 to 20, listen to numbers)

MemoryMemory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

12. Find the number (Eleven to twenty)

Letter gridLetter grid - The level consists of 10 words and all are practiced every game round. The player is shown a board consisting of letters in a grid and must drag the mouse pointer or finger over the letters until a word is found. The words to be found are placed on the board as readable words and they are listed with hidden letters next to the board. If the student manages to find all the words, the game is won. There is no time limit. If it is too difficult, the player can click the button named Cancel - then the correct words will be displayed - and then try to complete the level again.

13. Tens 10 to 100 (Choose)

Multiple choiceMultiple choice - The level consists of 10 questions and all are practiced every game round. For each question, the player is given three possible answers. Only one of these is correct. It is up to the player to choose the correct alternative. The student has 3 hearts (extra lives) that keep the game round going. There is no time limit. When the student has selected all the correct answers, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

14. Tens 10 to 100 (Type)

Questions with text answersQuestions with text answers - The level consists of 10 questions and all are practiced every game round. The student has to write the correct answer without color guidance and has 4 attempts to write the correct word or sentence in each question's text field that are not case-sensitive. The student receives feedback on each keystroke to make it easier to type the correct answer. If the entered character is correct, the text turns green and if it's incorrect, the text turns red. There is no time limit. When the student has written all the answers correctly, the game round is completed. If it is too difficult, the player can click the button named Cancel - then the correct answers will be displayed - and then try to complete the level again.

15. Number memory (Tens, 10 to 100)

MemoryMemory - The level consists of 10 pairs (consisting of words paired with other words) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

16. Number memory (Tens, 10 to 100, listen)

MemoryMemory - The level consists of 10 pairs (consisting of identical words paired with each other) and all are practiced every game round. The student's task is to find two cards that match. If two matching cards are found, they are removed from the board. The game is finished when all 10 pairs of cards have been found and the memory has no cards left. There is no time limit. If it is too difficult, the player can click the button named Cancel - then it will show which pairs of cards match - and then try to complete the level again.

17. Find the number (Ten to one hundred)

Letter gridLetter grid - The level consists of 10 words and all are practiced every game round. The player is shown a board consisting of letters in a grid and must drag the mouse pointer or finger over the letters until a word is found. The words to be found are placed on the board as readable words and they are listed with hidden letters next to the board. If the student manages to find all the words, the game is won. There is no time limit. If it is too difficult, the player can click the button named Cancel - then the correct words will be displayed - and then try to complete the level again.

Calculation of knowledge points

Each completed game level gives 1 knowledge point in Numbers in Swedish. The maximum number of points (17 knowledge points) is achieved when you pass all 17 levels. You'll get a bronze medal when you complete a level 2 times and a silver medal after 5 completed rounds. A gold medal will be received after 10 completed rounds. In Numbers in Swedish, the maximum number of collectable gold medals is 17. You only earn knowledge points for levels that has not been cleared before. A cleared level has a green background above. Even when you have completed a level, you can continue practicing at that level, but it gives you no more knowledge points.

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Additional game information

Subject
Swedish
Target group
Seventh grade - Eleventh grade and above
Game creator
Helpful Games
Updated
2021-03-22
Published online
2017-03-01
Unique id
266
Saved by
0-5 users
Operating system
Browser
Price
Free of charge

Reviews

4
Total 86
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59
4
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1
15

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Comments

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There are a total of 4 comments on this knowledge game.

HG
Daniel Lind
22 March 2021 12:43
To elev: Thank you for telling us about the misspelling! Now, it should be correct.
E
elev
22 March 2021 11:46
the first game, numbers. You have got the wrong answer!
0 is noll not null.
P
Pegasus
23 January 2019 12:39
Thais game is so good but very easy for me. (Beacuse i’m Swedish, byt good job!)
N
Numberia
11 March 2017 17:17
I love Numbers and i love Numbers!!!

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