Programming: Order the Instructions

1
Sort the Steps in Order
3 misses allowed Difficult
Only
2
Sort the Steps in Order
No misses allowed Super difficult
Only
3
Sort More Steps in Order
Longer sequences, 3 misses allowed Super difficult
Only
4
Sort More Steps in Order
Longer sequences, No misses allowed Super difficult
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Recent activities in this game

Someone got all questions correct at level 2. Sort the Steps in Order (No misses allowed) .
2026-07-04 03:35 after 7 minutes of playing.
Someone had a problem at level 3. Sort More Steps in Order (Longer sequences, 3 misses allowed) .
2026-07-03 21:07 after 44 seconds of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-03 18:19 after 7 minutes of playing.
Someone had a problem at level 4. Sort More Steps in Order (Longer sequences, No misses allowed) .
2026-07-02 22:56 after 19 seconds of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-02 22:54 after 28 seconds of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-02 15:49 after 1 minute of playing.
Someone got all questions correct at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-02 10:55 after 3 minutes of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-02 05:58 after 6 seconds of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-02 03:11 after 1 minute of playing.
Someone had a problem at level 1. Sort the Steps in Order (3 misses allowed) .
2026-07-01 21:10 after 14 seconds of playing.
The game Programming: Order the Instructions
Image: Helpful Games

Sort everyday events into the correct order and learn that an algorithm consists of step-by-step instructions that must occur in the exact right order.

Instructions for Programming: Order the Instructions

This game introduces the core programming concept of sequencing—the idea that the steps in an algorithm must happen in a precise order to reach a goal. Students practice logical thinking by arranging familiar everyday actions, such as brushing teeth or planting a seed, into their correct sequence. Use the game as a starting point for discussion: ask students why order matters, and what would go wrong if the steps were swapped. This helps build a foundation for later programming and computational thinking skills, showing that even simple daily routines follow a logical, step-by-step structure just like computer instructions do.

1. Sort the Steps in Order (3 misses allowed)

Put in OrderPut in Order - The level contains 20 questions, but a maximum of 10 questions are practiced per game round. The player's task is to drag the pieces to their correct places in the order. The student has 3 hearts, giving them another chance at missed questions during a game round. There is no time limit. When the student has ordered all the pieces correctly, the round is completed. If it is too difficult, you can click the Give up button – then the correct order is shown – and the player can try to complete the level again.

2. Sort the Steps in Order (No misses allowed)

Put in OrderPut in Order - The level contains 20 questions, but a maximum of 10 questions are practiced per game round. The player's task is to drag the pieces to their correct places in the order. The student only has one attempt per question. There is no time limit. When the student has ordered all the pieces correctly, the round is completed. If it is too difficult, you can click the Give up button – then the correct order is shown – and the player can try to complete the level again.

3. Sort More Steps in Order (Longer sequences, 3 misses allowed)

Put in OrderPut in Order - The level contains 15 questions, but a maximum of 10 questions are practiced per game round. The player's task is to drag the pieces to their correct places in the order. The student has 3 hearts, giving them another chance at missed questions during a game round. There is no time limit. When the student has ordered all the pieces correctly, the round is completed. If it is too difficult, you can click the Give up button – then the correct order is shown – and the player can try to complete the level again.

4. Sort More Steps in Order (Longer sequences, No misses allowed)

Put in OrderPut in Order - The level contains 15 questions, but a maximum of 10 questions are practiced per game round. The player's task is to drag the pieces to their correct places in the order. The student only has one attempt per question. There is no time limit. When the student has ordered all the pieces correctly, the round is completed. If it is too difficult, you can click the Give up button – then the correct order is shown – and the player can try to complete the level again.

Calculation of knowledge points and medals

Each completed game level in Programming: Order the Instructions gives 1 knowledge points. You can collect a maximum of 4 knowledge points by completing all 4 levels.
In the game Programming: Order the Instructions, you can earn a total of 12 medals. Medals are awarded based on how many times you have completed a level:
  • Bronze medal: after completing 2 rounds.
  • Silver medal: after completing 5 rounds.
  • Gold medal: after completing 10 rounds.
Knowledge points are only awarded for levels you have not completed before, meaning those that do not yet have checked green circles. Even after completing a level and earning both knowledge points and medals, you can continue practicing it. However, this will not grant any additional knowledge points or medals.

Additional game information

Subject
Math
Recommended for
Game creator
Helpful Games
Last updated
2026-07-01
Published online
2026-07-01
Unique id
3158
Favorited by
0-5 users
Operating system
Browser
Price
Free

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